Hi Simon,
Thanks for the reply.
I'm using p68 and beta p91. I've just been updating Alan Martin's AIExport code for beta and have all but BezierVertex running at the moment, so I'm kind of combining alpha and beta at the moment, as some stuff won't run in beta due to some issues with PGraphic objects.
My original question is partially solved by an error in my own code (arrggghh!), but I still would like to know what the most effective way of recording the mouse's path in processing (continuous not segmented) and dumping it via AIExport. I have the .ai file specs but haven't looked at them yet. My original problem is related in that I wanted to know if I could take all those line segments and join them altogether as one long path, i.e mousePressed = start path, and Released = end.
Most of my drawing software extends the ground concept (canvas in App language). I haven't looked at scriptographer in any detail as yet, but it looks really promising. I'm hoping that scriptographer will allow me to do some of the things, I'm doing in processing locally in illustrator.
I hope this makes some sense,
Mark.